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 06th Jan aftermarth

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Bettyblue
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Male Number of posts: 158
Age: 32
Location: Cumberdump Glasgow
Job/hobbies: Unemployed/site owner
Humor: funny at times, but always straight to point
Registration date: 2007-10-01

PostSubject: 06th Jan aftermarth   January 6th 2008, 9:05 pm

well what can i say,

was an overall good days gaming. a few teething problems with the big milsim game ran a little slow at times but otherwise no bad. so defo ideas for next time. Loved seeing new faces at the site. good sportsmanship by everyone as usual.

i have uploaded mostly all videos and pics tp photo bucket as they hold alot more

http://s254.photobucket.com/albums/hh110/contactleftairsoft/09th%20jan%202008/

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PostSubject: Re: 06th Jan aftermarth   January 7th 2008, 1:41 pm

Good day but need to sort out the problems that arised between both teams and our guys.

Must say the bomb game was Amazing not had that much fun with a hicap in ages!! Think we should play that game more often

See you all at the next one
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PostSubject: Re: 06th Jan aftermarth   January 7th 2008, 7:27 pm

bit of a slow day for myself, partially my fault really as was a bit down with the new spas12 being out of action and having to use the old one so volunteered to defend for the first half of the day which brought me all of no action as we didnt really have anything to defend lol, second half was hard work espesh up the hill as we were crazily outmanned and outgunned but made the best of it and still got a couple of sneaky kills in Smile. gas bomb game was awesome fun, loads of good runs and suprise kills (both taken and given lol) although i found out the hard way that my new boots dont have steel toe caps when kicking the gas bomb, my foot's paying for that today!
will be back in 2 weeks, hopefully with the new spas back in action or a replacement Smile
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PostSubject: Re: 06th Jan aftermarth   January 7th 2008, 11:32 pm

I had quite a good day, I will admit it was slow at times but it is
just a matter of ironing out some teething problems. It was made harder
for the SF as we didn't have a pilot to move between bases as he had to
pop off. and the changing every 45 mins was a bit long as we were not
out for much longer than that. The fall back would have worked better
if all he fall backs were timed and the SF spawn moved closer and
closer to press the attack. I would suggest giving the commanders stop
watches or having desgnated times to do the fall backs (meeting at RV's
for example) so the SF know when they can move forward.
I did really like the tactical aspect of it and it was good that so
many of or team got to play together as we keep in good comunication
and know when to ask for backup etc.
I wouldn't let the minor problems deter from running the tactical games
as they can be made to be as fast or as slow as you want. Once there is
another bridge or two, or even some barricades along the burn side then
the new zone is going to kick ass.
Cheers to Stu and Mo for a good day, keep up the good work.
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PostSubject: Re: 06th Jan aftermarth   January 8th 2008, 9:22 am

A good day overall, I agree with the fall back part of the milsim day having a few teething problem. As said if its decided for us to perform a stage fall back a time limit should be put on when we have to extract the pilot, and the opposites team spawn brought forward. We should be forced back to our evac point or hold off the attacking team until the time to the evac the pilot is up, I think that would ensure a good tactical fire fight and speed the events of the afternoon up in terms of action.

Gas bomb was a blast really good to take out my CB team mates! As for the man in the bush I'll be leaving an organic present in there for you!!! Laughing
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PostSubject: Re: 06th Jan aftermarth   January 8th 2008, 3:07 pm

First time down and Cumbie guys and had a great day, suppose it would've been better with more people, but still had an excellent day. Cheers to the guys runnin the show, and especially to Mo for the tow rope!!! My cars fucked btw! apparently the clutch needs replaced and the gear linkage may need work too! Bastard! Either way the games still made the day a worthwhile trip, even if it was fuckin freezin waitin for the AA guy to come pick us up!!
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PostSubject: Re: 06th Jan aftermarth   January 9th 2008, 9:01 pm

yeah was a great day the milsim was good but a tad unorganised but what can you expect for the first shot of it, gasbomb game was the pitbulls plums. Highlight of the days gotta be stuck in festers car for 4 hours after the game waiting in the ass end of nowhere for an AA man
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Lone Wolfe



Male Number of posts: 7
Age: 20
Location: Denny
Job/hobbies: Mechanic
Registration date: 2007-11-01

PostSubject: Re: 06th Jan aftermarth   January 11th 2008, 11:14 pm

sorry i missed all the fun but i was on a train down to cranwell. flying a glider in gales isnt very fun affraid
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